Marium's Soulslike Weaponry

Marium's Soulslike Weaponry

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[Suggestion] ChatGPT auto-suggestion

variety754 opened this issue ยท 1 comments

commented
  1. Greater Emphasis on Combat: While Soulslike-Weaponry does add new enemies and bosses to fight, there is still room for improvement. One potential addition could be new weapon types, such as spears or daggers, that require different play styles and tactics than the existing weapons. Additionally, adding unique abilities for each weapon type can further add depth to the combat system.
  2. Improved Exploration: As a Soulsborne-inspired mod, Soulslike-Weaponry could benefit from more intricate and challenging areas to explore. Adding more diverse and detailed terrain, such as intricate cave systems or traps, can enhance the sense of exploration and make players feel like they are taking more risks.
  3. Custom-Built Structures: One of the strengths of Minecraft is the ability to build and create. By adding unique structure designs that fit the Soulsborne theme, such as medieval castles or gothic churches, players can feel more immersed in the world and have more inspiration to build.
  4. Quest System: Quests are a great way to provide players with direction and offer tangible rewards for their efforts. By adding a quest system, Enhanced Souls can provide structure to the gameplay and create a sense of accomplishment when objectives are completed.
  5. Improved Multiplayer Support: Multiplayer is a staple of Minecraft, and the modding community has created some incredible additions to multiplayer gameplay. Adding more ways to play multiplayer in Soulslike-Weaponry, such as co-op boss battles or player invasions, can add another layer of excitement to the game.

These are just a few suggestions for improving the Soulslike-Weaponry mod in Minecraft Fabric. By focusing on combat, exploration, building, quests, and multiplayer interactions, the mod can be made to stand out and be even more engaging for players.

(This suggestion was created half-automatically, if it's a bad quality suggestion close the issue)

commented

It's always cool to see what GPT has to say, although, I would take a lot of what it says with a grain of salt.
On point one, all the weapons already have unique abilities, I wouldn't add anything that would be a re-skin of another, and there is a lot of spears already implemented lol.
Point two and three have been noted, we'll see if I want to make dungeons or anything like that in the future, although plenty structures tied to the bosses already exist.
Point four and five I disregard completely, there already exists other great mods that implement quest systems nicely, and this mod can already be played on servers like any other mod, and invasions would just enable griefing to a whole other level.
Other than all that, thanks for the suggestion.