Texture Issue causes mipmap level to be forced to zero
pokesmells opened this issue ยท 4 comments
01:07:23.955
net.minecraft.class_1059
Worker-ResourceReload-5
Texture soulsweapons:item/dragon_staff_textures_old with size 29x29 limits mip level from 1 to 0
This ^ causes the mipmap level to be forced to 0 and makes the game crispy and it also breaks the entire atlas
Has this been fixed on 1.19.2 or above? I've seen updates on this mod but the mipmap issue still persists on the version available on 1.19.2
It has been fixed, but no update for 1.19.2 has been published yet with that fix in.
It has been fixed, but no update for 1.19.2 has been published yet with that fix in.
When do you reckon it'll be released?