Mekanism Additions

Mekanism Additions

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[1.7.10] [Mekanism 9.1.0] WorldEdit Issue

jbdman opened this issue ยท 1 comments

commented

Issue description: When using world edit to do any sort of editing in a chunk, or copying and pasting or use schematics, any sort of conduits, whether it is Mechanical, Pressurized, Universal, or Thermal just simply disappear.

Steps to reproduce:

  1. Make a WE selection including Mekanism conduits.
  2. Copy the selection.
  3. Paste the selection, and watch it reappear without conduits.

Version (make sure you are on the latest version before reporting):

**Forge: 1614 (Thermos)
**Mekanism: 9.1.0 (1.7.10 Unabridged R.14)
**WorldEdit: 6.1

When placing a block where the conduit(s) should have been placed, the following error is logged: https://hastebin.com/juyifezeja.pl

Below is a sample schematic file.

https://drive.google.com/file/d/1SMUdZcJiLE9bqhMNq0s5mMFhTyVkwiFE/view?usp=sharing

This issue has also been recreated with schematica.

I have also recreated the issue using just Mekanism 9.1.1 and Schematica. I am in the process of installing the absolute latest version, and retesting.

The mod(s) in question function properly using the development version on 1.12.2. I sincerely hope there is a way to fix this functionality. Like the previous poster, I am a proponent for one last update to 1.7.10, but I completely understand if this isn't possible due to API changes or other reasons.

commented

When using world edit to do any sort of editing in a chunk, or copying and pasting or use schematics

This is not a Mekanism issue as I do not see how we would have control over this.

When placing a block where the conduit(s) should have been placed, the following error is logged: https://hastebin.com/juyifezeja.pl

That's to do with the multipart lib, not us.

The mod(s) in question function properly using the development version on 1.12.2. I sincerely hope there is a way to fix this functionality. Like the previous poster, I am a proponent for one last update to 1.7.10, but I completely understand if this isn't possible due to API changes or other reasons.

Nope, its just 100% EOL.