Mekanism Additions

Mekanism Additions

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Logistical transporter redstone sensitivity

leofgiam opened this issue ยท 2 comments

commented

Please use the search functionality before reporting an issue. Also take a look at the closed issues!

Issue description:

Cannot change the redstone sensitivity state of a logistical transporter. The goal is to lock (or not) a logistical transporter pulling from a machine (smelter, etc).
2020-03-04_19 26 38

I tried different things with the Configurator; but I could only change the color of the pipe.
Maybe there could be a mode added to the Configurator to achieve this on every block that works with redstone sensitivity.

Steps to reproduce:

Version (make sure you are on the latest version before reporting):

Forge: 31.1.18
Mekanism: 9.9.14
Other relevant version:

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

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commented

There may be potential to reopen this.

Modpack: Seaopolis 2 v3.0
uses
Mekanism v10.3.7.476
Forge v43.2.6

Same behavior as described in OP for this ticket: using Configurator on Logistical Transporters of any upgrade tier only changes or restates the color setting. Behavior unchanged across all "Configurate X" settings for the tool.

Tested on other Mekanism pipe variants and was able to change their Redstone Mode as normal.

Expected to change Redstone Mode for the Logistical Transporters to only receive the color setting of the block.

commented

Yes, aidan "fixed" it by accident due to forgetting how things work and why it was like that initially. The proper way to do redstone sensitivity for transporters is via diversion transporters (make sure to change the mode of the specific side you want to have the state change for as all six sides can be configured differently)