Mekanism Additions

Mekanism Additions

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Ignition of the fusion reactor in creative

SimplisticGH opened this issue ยท 1 comments

commented

Describe the feature you'd like

I like to test fusion reactor designs in creative, but waiting 30 minutes each time for the lasers to refill the amplifier is annoying.
Could you add a creative amplifier to instantly ignite the reactor?*

commented

I believe aidan actually implemented this in V10 because he was getting annoyed at testing. Right clicking a laser focus matrix that is part of a formed fusion reactor should ignite it (I forget if you still need to have filled hohlraum in the controller or not, but you can get that from creative easily)