Mekanism Additions

Mekanism Additions

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Upon entering a LAN game the client side crashes, seems like flamethrower is causing this

Thecnogamer opened this issue ยท 2 comments

commented

Please use the search functionality before reporting an issue. Also take a look at the closed issues!

Issue description:

Using a small modpack, 46 mods, the game crashes when entering a LAN game. the host keeps ok but the "guest" crashes as soon as the world loads.
looking at the crash report, seems like flamethrower is being checked and so is player state related to it

Steps to reproduce:

it may be mod conflict
1.Create a world
2.Host to LAN
3.Ask for someone to enter it

Version (make sure you are on the latest version before reporting):

M 1.16.4 F 35.1.37 .
Mekanism: 10.0.18.445
Other relevant version:

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

Preview:Description: Unexpected error

java.lang.NullPointerException: Unexpected error
at mekanism.common.base.PlayerState.setFlamethrowerState(PlayerState.java:319) ~[mekanism:10.0.18] {re:classloading}
at mekanism.client.ClientTickHandler.tickStart(ClientTickHandler.java:183) ~[mekanism:10.0.18] {re:classloading}
at mekanism.client.ClientTickHandler.onTick(ClientTickHandler.java:146) ~[mekanism:10.0.18] {re:classloading}
at net.minecraftforge.eventbus.ASMEventHandler_576_ClientTickHandler_onTick_ClientTickEvent.invoke(.dynamic) ~[?:?] {}
at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-4.0.0.jar:?] {}
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {}
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {}
at net.minecraftforge.fml.hooks.BasicEventHooks.onPreClientTick(BasicEventHooks.java:105) ~[forge:?] {re:classloading}
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1414) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:assets/botania/botania.mixins.json:AccessorMinecraft,pl:mixin:A,pl:runtimedistcleaner:A}
at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:953) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:assets/botania/botania.mixins.json:AccessorMinecraft,pl:mixin:A,pl:runtimedistcleaner:A}
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:607) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:assets/botania/botania.mixins.json:AccessorMinecraft,pl:mixin:A,pl:runtimedistcleaner:A}
at net.minecraft.client.main.Main.main(Main.java:184) ~[Modpack%201.16.jar:?] {re:classloading,pl:runtimedistcleaner:A}
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_261] {}
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_261] {}
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_261] {}
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_261] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.4-35.1.37.jar:35.1] {}
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] {}

I'm Thecnogamer and the host is Blaze_of_winner
Full crash report

Edit: It happens in vice-versa too

commented

Please use search functionality before posting issues.

If you search there are like 8 issues that reports the same problem, please use, as said, the research functionality first.
Anyway it should be programmed to be fixed in the next Mekanism update iirc

commented

Thank you and sorry for the inconvenience