Mekanism Additions

Mekanism Additions

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QIO Drive tier math seem off

DKSteffenDE opened this issue ยท 0 comments

commented

Issue description

This might be by design, but the QIO Drive capacities seem off, dependent on tier.
Tier 1 - QUI Drive:
Items = 16.000.
Types = 128.

Tier 2 - Hyper-Dense QIO Drive:
Cost = 4x tier 1 drives.
Items = 128.000 = 8x tier 1 drive capacity.
Types = 256 = 2x tier 1 drive capacity.
Corrected to: 512 = 4x tier 1 drive capacity.

Tier 3 - Time-dilating QIO Drive:
Cost = 4x tier 2 drives = 16 tier 1 drives.
Items = 1.048.000 = 8x tier 2 drive capacity = 64x tier 1 drive capacity.
Types = 1024 = 4x tier 2 drive capacity = 8x tier 1 drive capacity.
Corrected to: 2.048 = 4x tier 2 drive capacity = 16x tier 1 drive capacity.

Tier 4 - Supermassive QIO Drive:
Cost = 4x tier 3 drives = 16x tier 2 drives = 64 tier 1 drives.
Items = 16.000.000.000 = 16x tier 3 drive capacity = 125.000x tier 2 drive capacity = 1.000.000x tier 1 drive capacity.
Types = 8.192 = 8x tier 3 drive capacity = 32x tier 2 drive capacity = 64x tier 1 drive capacity.

As it is right now, looking at the Type capacity for the drives, the best drive to use is tier 1,
as both tier 2 and tier 3 drives is a reduction in type capacity, compared to just using more drives.

Steps to reproduce

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Minecraft version

1.20.1 (Latest)

(Neo)Forge version

47.2.20 Forge

Mekanism version

10.4.5 (Latest)

Other relevant versions

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If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

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