Mekanism Additions

Mekanism Additions

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Mkenaism Tools crashes on 1.20.1 Refined Glowstone Armor not trimmable

PopSikle23 opened this issue ยท 1 comments

commented

Issue description

the game crashes because it cant render the refined glowstone boots into the smithing table to trim it with a rose quartz chunk from biomes o plenty

Steps to reproduce

get refined glowstone armor (any piece)
try trimming with any trim and rose quartz chunk from biomes o plenty

Minecraft version

1.20.1 or earlier (No longer being developed)

NeoForge version

FORGE version 47.2.0

Mekanism version

Older

Other relevant versions

Mekanism and Tools version 10.4.6

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

https://mclo.gs/9g2Yic2

commented

One of your mods doing mixins here is failing

java.lang.ClassCastException: class mekanism.tools.client.render.GlowArmor cannot be cast to class net.minecraft.client.model.HumanoidModel (mekanism.tools.client.render.GlowArmor is in module [email protected] of loader 'TRANSFORMER' @5ad57e90; net.minecraft.client.model.HumanoidModel is in module [email protected] of loader 'TRANSFORMER' @5ad57e90)
	at net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer.mdd2e279$lambda$lambda$renderArmorPiece$0$0$0(HumanoidArmorLayer.java:572) ~[client-1.20.1-20230612.114412-srg.jar%23568!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:immediatelyfast-forge.mixins.json:core.MixinArmorFeatureRenderer,pl:mixin:APP:immersive_armors.mixins.json:MixinArmorFeatureRenderer,pl:mixin:APP:playerAnimator-common.mixins.json:ArmorFeatureRendererMixin,pl:mixin:APP:doapi-common.mixins.json:armor.ArmorFeatureRendererMixin,pl:mixin:APP:mixins.oculus.json:entity_render_context.MixinHumanoidArmorLayer,pl:mixin:APP:alexscaves.mixins.json:client.HumanoidArmorLayerMixin,pl:mixin:APP:quark.mixins.json:client.HumanoidArmorLayerMixin,pl:mixin:APP:create.mixins.json:accessor.HumanoidArmorLayerAccessor,pl:mixin:APP:create.mixins.json:client.HumanoidArmorLayerMixin,pl:mixin:APP:structure_gel.mixins.json:ArmorTrimMixins$HumanoidArmorLayerMixin,pl:mixin:A,pl:runtimedistcleaner:A}