Mekanism Additions

Mekanism Additions

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1.21.1 twilight forest and mekanism additions incompatibility

KoRRuptionPrime opened this issue ยท 3 comments

commented

Issue description

when i try to load a world with mekanism (plus additions and the other 2 recommended mods) and the twilight forest, i can load into the game but as soon as i try to load the world it crashes. there may be a totally different mod that causes this issue but im not clever enough to find it by myself

crash-2025-01-29_13.20.38-client.txt

Steps to reproduce

No response

Minecraft version

1.21.1 (Latest)

NeoForge version

21.1.113

Mekanism version

10.7.7 (Latest)

Other relevant versions

No response

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response

commented

when i try to load a world with mekanism (plus additions and the other 2 recommended mods) and the twilight forest

you have over 200 mods....

commented

we'll have to see if it can be reproduced after updating to the latest Neoforge in our development environment

commented

I can't reproduce it (even after updating to the latest Neoforge in our dev environment), but I believe it is due to a race condition of the client ticking (and the level being set on the client?) before the config is finished syncing from the server. Given the fact that config sync happens during the configuration phase (so before the player or level exists), I don't understand how this can happen. That being said, for 10.7.9, I am moving our client init and reset logic to happen on the client login/logout events. So theoretically everything should be initialized by then, and it should fix this issue. If after we release 10.7.9 and you update to it you are still experiencing this issue, please let us know.