
Mekanism Reactor Output Causes Chunk Crash (MC 1.21.1)
leonary opened this issue ยท 3 comments
Issue description
Mekanism: Mekanism-1.21.1-10.7.10.73
Neoforge: 21.1.127
I have set up a nuclear fission reactor to run continuously, producing spent nuclear waste. During the day, the waste is processed into polonium, and at night, it is processed into plutonium. With a large number of processing machines (e.g., 36 machines processing waste), the chunk crashes within 3-8 hours. With a smaller number of processing machines (e.g., 10 machines), the chunk crashes after 10+ hours.
Steps to reproduce
- Set up a nuclear reactor using sodium as a coolant that continuously and stably produces nuclear waste, with a burn rate of 64 or higher. Also, set up machines to process the waste into polonium, plutonium, and antimatter.(Ensure this is running on a server, that the chunk is continuously loaded, and that the production line runs stably without any downtime or other issues.)
- Allow the production line to run continuously for 8-12 hours; the chunk should crash by then.
Minecraft version
1.21.1 (Latest)
NeoForge version
21.1.127
Mekanism version
10.7.10 (Latest)
Other relevant versions
No response
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
No response
Please supply the debug log