Mekanism Explosives is the best PvP addon mod for the Mekanism family. This mod adds explosives, traps and reinforcements to entertain war between friends.
With an arsenal of explosives, you will find yourself in an arms race against your friends that will both start arguments and end them. Each explosive has it's own unique purpose which you can either experiment with in creative mode, or find out the hard way in the battlefield...
If you are familiar with Mekanism, you have probably been on the receiving end of nuclear radiation after a reactor meltdown. Well now you can bring that pain and suffering to your friends in the form of a bomb! These explosives vary from a hand grenade all the way up to a black hole that will "eat the world".
This mod is an active work-in-progress and you may encounter bugs or design errors, please feel free to report these bugs in the 'Issues' tab. If you would like to support my work, you can also donate via paypal through the 'Donate' button on this page <3
Explosives:
Slightly larger explosive than your average TNT.
Useful for breaching buildings through a concentrated high explosive payload.
A two-stage explosive that deploys four subsequent payloads upon detonation.
Creates an exothermic explosion, igniting almost everything in the blast radius.
Contains lethal chemicals that will kill all organisms in the blast radius.
Contains non-lethal chemicals that debilitate all organisms in the blast radius.
Detonates an Electromagnetic Pulse that extirpates all nearby stored energy.
Propels shrapnel from the explosive.
Contains high-pressure gas that can obscure your view.
Creates a high pressure shockwave that can cause internal haemorrhaging to nearby organisms.
Creates a vacuum that sucks in all nearby oxygen, causing lots of damage to nearby structures.
Ignites Enriched Yellowcake Uranium to create a large explosion with a modest subsequent radiation fallout.
Ruptures radioactive polonium pellets to create an insanely large explosion with a moderate subsequent radiation fallout.
Ruptures highly radioactive plutonium pellets to create a catastrophically large explosion with a catastrophic subsequent radiation fallout.
Fulminates Antimatter pellets to detonate an explosion of incomprehensible magnitude.
Merges antimatter and plutonium to induce a synthetic 'Black Hole' that can only be attenuated by a subsequent Antimatter explosion.
This mod is a work-in-progress, some features may be unavailable or not working as expected.