Custom kubejs fluid coolant & Water creates steam even when the reactor is off
Xplodin opened this issue · 8 comments
this is what I have in the datapack for coolant:
{
"type": "mekanism:fluid_coolant",
"input": {
"fluid": "kubejs:beanonium_fluid",
"amount": 1
},
"output": {
"gas": "mekanism:steam",
"amount": 5
},
"thermalEnthalpy": 3,
"conductivity": 1,
"efficiency": 1
}
ignore sorry! something is wrong with my mekanism idk what but even water does the same thing
this bug is with this mod and even water does the same thing
Sorry for the reminder, but would love to see this fixed if possible.
This is a awesome mod that had played a part in my modpack that no longer works :(
I've uploaded a new version to CurseForge, which is currently being processed. Test if that solves your problem. If so, close this issue.
By the way, don't report issues with this mod to Mekanism. This is an unofficial plugin and they don't know what I'm doing.
EDIT: They are approved.
Sorry for taking this long to reply. I haven't been on GitHub much lately. I will look into this issue, and hopefully publish a fix soon.