Mekanism Fission Recipe

Mekanism Fission Recipe

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Custom kubejs fluid coolant & Water creates steam even when the reactor is off

Xplodin opened this issue · 8 comments

commented

Soo I made a custom fluid coolant, and when I input the coolant into the reactor it starts producing steam despite the reactor being in the off state and not having any fuel in the reactor. this happens even on 10.3.5 and latest mek

2023-07-12_01 52 44
2023-07-12_01 52 38

commented

this is what I have in the datapack for coolant:
{
"type": "mekanism:fluid_coolant",
"input": {
"fluid": "kubejs:beanonium_fluid",
"amount": 1
},
"output": {
"gas": "mekanism:steam",
"amount": 5
},
"thermalEnthalpy": 3,
"conductivity": 1,
"efficiency": 1
}

commented

ignore sorry! something is wrong with my mekanism idk what but even water does the same thing

commented

sodium works fine but water does not

commented

mekanism/Mekanism#7817

this bug is with this mod and even water does the same thing

commented

Sorry for the reminder, but would love to see this fixed if possible.
This is a awesome mod that had played a part in my modpack that no longer works :(

commented

I've uploaded a new version to CurseForge, which is currently being processed. Test if that solves your problem. If so, close this issue.

By the way, don't report issues with this mod to Mekanism. This is an unofficial plugin and they don't know what I'm doing.

EDIT: They are approved.

commented

Sorry for taking this long to reply. I haven't been on GitHub much lately. I will look into this issue, and hopefully publish a fix soon.

commented

Awesome job at fixing the issue, sorry for the trouble.