Mekanism Generators

Mekanism Generators

97M Downloads

Waiting for server...

ROOTBEEROFF opened this issue ยท 7 comments

commented

Issue description:

When looking at a pipe or a machine it should normally show stats like how much items or gas or liquid but instead its saying "waiting for server..." I look online and look it a issue that been there for awhile. I contact my server host provider and they cannot do anything since it look like a mod problem but im not sure. Sometime after multiple restart it will work again and actually show the information

Steps to reproduce:

  1. No step, just look at a machine and see if you can see the information of how much stuff there is in it

Version (make sure you are on the latest version before reporting):

Forge: 36.1.16
Mekanism: V10 - 1.16.5

commented

Do you have TOP installed on both the server and client and also what version of TOP do you have installed.

commented

TOP ?

commented

The One Probe. Aka the mod that I believe is probably what is showing the "Waiting for server..." you are talking about.

commented

theoneprobe-1.16-3.0.8 (Installed on both client and server)

commented

I have the same issue. Using theoneprobe-1.16-3.1.4.jar in modpack Seaopolis. This bug occured on my client on day 10 since the server started, but the "lag" or "wating" is purely client-based. My friend was experiencing similar issues earlier.

commented

As above similar situation. Seaopolis and "Waiting for server". I might have something to add here though - managed to catch a screenshot - it shows that info for like 0.5 sec and goes to "Waiting..." again
Mekanism_Issue

commented

As above similar situation. Seaopolis and "Waiting for server". I might have something to add here though - managed to catch a screenshot - it shows that info for like 0.5 sec and goes to "Waiting..." again
Mekanism_Issue

Someone on our discord had this issue as well and removing TOP Addons solved it. I believe it is a fundamental bug in how TOP is written that if the server and client have a different number of element factories then the ids can mismatch and the client will try to read the data as the wrong format.