Issues
- 1
Server crash due to gas pipes
#2634 opened - 10
Reactor - RF versus kelvin and ignite
#2633 opened by scifibob - 2
Unloaded chunk entity property losses
#2632 opened by liamhogan - 1
problem while update from 225 to 229
#2631 opened by N3UTr4L - 1
BugReport Update protocol Induction Matrix(the energy capacitor)
#2630 opened by TheGrinch89 - 3
Feature request: Portable / aimable laser
#2629 opened by Sslazz - 2
Cardboard Box change Nodes from Thaumcraft
#2628 opened by Tymerias - 2
Rf displays in krf
#2627 opened by Reignofmagic - 5
Custom names for blocks
#2626 opened by Adaptivity - 2
Invalid recipes with B:ControlCircuitOreDict=false
#2625 opened by Xen1290 - 1
Portals ticking block entity
#2624 opened by halvors - 2
BoxBlacklist doesn't accept *
#2622 opened by Xen1290 - 1
[Suggestion] Dense Ores Vein Mode
#2620 opened by gabrieltm9 - 8
Game Crash on Startup
#2619 opened by maybenotconnor - 2
Pressurized Tube bug
#2618 opened by Master-Jynx - 6
Mekanism machines are rotating in 90° the top textures of nearby blocks
#2617 opened by EzerArch - 3
Server crashes right after startup // TileMultipart_cmp$$24 ... ILogisticalTransporter
#2616 opened by chaorx - 1
agriculture and forestry suggestion
#2615 opened by karakufire - 1
Suggestion: make armor amount on armored jetpack configurable?
#2614 opened by Kazzamkablam - 10
Mekanism 8.1.2 ElectrolyticSeparator startup crash
#2613 opened by enterprise12nx - 2
Dynamic tank infinite fluid
#2611 opened by tossaponk - 2
NEI Question/Suggestion
#2610 opened by drago87 - 12
Large multi-block structures freezes up client on loading world
#2609 opened by gp009 - 1
Dynamic Tanks spontaneously filling with liquid from different DT
#2608 opened by RaRaRasputin - 3
Flux Ducts cosmetic issue
#2607 opened by tgstyle - 2
Endless EU
#2606 opened by hisorange - 6
Crash: Ender IO gas conduit attached to Solar Neutron Activator
#2605 opened by Tergiver - 0
Auto workbench not working properly with logistical transporter
#2604 opened by dominx - 25
Game crashes on startup with latest version
#2603 opened by DesecrationGaming - 1
I tried to add mek v8.1.2.229 to tolkien craft 2 v2.4.10 and it crashed... im totally lost on the cause
#2602 opened by jimmon89 - 17
Brine requirements immense for 4x processing
#2601 opened by Saereth - 6
Server crash report with newest version
#2600 opened by yepidoodles - 1
[Feature Request] Submarines and/or boats
#2599 opened by gabrieltm9 - 6
Would you kindly add compatibility code for Mekanism to be run on both Forge 1291 and Forge 1355+?
#2598 opened by Barhandar - 5
Request: Laser Affect the Wither
#2596 opened by speakerrob - 4
Forge 1355 Salination bug
#2595 opened by Keridos - 4
Reactor ignoring injection rate.
#2594 opened by hisorange - 2
Crash caused by Digital miner custom dictionary
#2593 opened by Dommain - 1
Game crash when trying to use NEI to see recepies
#2592 opened by drago87 - 6
Logistical Transport Tubes stop routing properly after reboot
#2591 opened by TacoMage - 1
Digital miners start themselves after server reboot
#2590 opened by TacoMage - 1
Is this the max power?
#2589 opened by Flukethoughts - 1
translate
#2588 opened by Flukethoughts - 1
Crash occours while testing a 5x ore processing
#2587 opened by WULTKB90 - 3
ClassNotFoundException: mekanism.common.tile.TileEntitySalinationController
#2586 opened by xenoswift - 2
Mekanism Causing Invaild Server State Along With Forge Multipart
#2584 opened by msgtfox - 1
Feature Request: Explosives
#2583 opened by K4N0 - 4
Pressurized Reaction Chamber Bug
#2582 opened by jznomoney - 13
[Feature Request] Electrolytic generator
#2581 opened by XFactHD - 4
Mechanical and Pessurized pipes bug
#2580 opened by Master-Jynx