Menu mobs not rendering
WenXin20 opened this issue Β· 30 comments
Minecraft v1.16.5
Forge v36.0.1
Menu Companions v1.1
Mobs are not rendering on the menu for me until I edit and then save the config file.
Same issue of not rendering here.
Minecraft 1.16.4
Forge 35.1.37
Menu Companions 1.1
You probably still have the old config file (mobs.json
in the config/menucompanions
directory) from v1.0.2. Delete that so it can be regenerated and report back if it works.
There are only a couple of mods I have that I can immediately think of that would cause conflicts:
- Optifine
- FancyMenu
...I wonder if FancyMenu hooks into something that prevents MenuCompanions from hooking in to do its own work? Not sure how either mod achieves what they achieve, aha.
I don't have Fancy Menu, but I do have Optifine. I also have Quark and Survive, both of which adds a button to the menu.
I have Quark too - I never really considered that it could break the rendering but who knows.
How many mods do you have total? We should both post our mods lists for Fuzss so he can maybe pick out the common factor easier.
Uhh, it's a lot. Although I kinda doubt it's quark. It's probably to do with the menu companions config not loading. If I change something in the config and save it, then mobs will appear.
mod-list_2021-02-06_09.52.12.txt
Genned a mod list using TellMe just in case it helps.
Also hmm that's interesting. Maybe a temp fix is just to change the config? Or does it only last for a single run?
How's this version working for you? Does everything load correctly?
Oh and please try delete the old config/menucompanions
folder so it can be recreated. I think that might actually be the problem here.
So I deleted the folder, pressed the refresh button, and then got a crash.
https://gist.github.com/WenXin20/40d86c44ff94accff2b5ce3f0a2a44a4
The menu mobs still don't appear, even after saving the config file. Also, the reload button appears even when ctrl is not being held, although it can't be clicked on until I hold down ctrl.
Are you on Windows? How do the contents of the config/menucompanions
directory look like, what files does it have? Can you also send your latest.log
please.
For the reload button that's probably Ice and Fire. I have no clue why they would want to turn every button visible.
It has the menucompanions-client.toml and the mobs.json.
Here's the log: https://gist.github.com/WenXin20/20020c3669ce0dc0f829dbf91619af97
Here is another version. It won't work either if the first one didn't, but it'll output a lot more information to the log. So please send latest.log
!
Yep, that stopped the crash, but I'm not seeing the player. The mobs are rendering though. :)
Getting closer and closer...
Problem with players is a lot of mods hook into the rendering in unpredictable ways. Can you please test this version for me, so we can find out why the player isn't rendering? It should crash when rendering the main menu, the crash-report is what I need then.
great, thanks for the feedback!
other mods donβt really have anything to do with this particular issue, that was solely caused by me.
still waiting for @WenXin20 now so we can figure out why their player isnβt rendering
Coming back as it has just occurred to me - @WenXin20 have you been deleting the MenuCompanions configuration folder when testing the new jars? That's something I also did before trying the test version that worked for me.
The loading part is working fine. Only the player isn't rendering. That's usually caused by other mods hooking into the player renderer in unpredictable ways. I only want to find out which mod that is in @WenXin20 's case.
Strangely enough, the player is rendering this time and there was no crash with v1.2.2b1.