Issues
- 8
simple questions
#54 opened by ProxyPlayerHD - 1
This is a lovely mod, thanks for making it :)
#55 opened by twome - 1
1.14 porting branch ;)
#56 opened by stfwi - 1
1.15.2 branch ;-)
#62 opened by stfwi - 1
Simple Pulse Extender example doesn't work properly
#64 opened by Seraphaestus - 7
Submission for example programs: Falling Edge Detector
#66 opened by Zexks - 2
Signed book does not run
#2 opened by Gribbleshnibit8 - 4
Suggestion on the wiki
#3 opened by vlad1vv1 - 0
Processor Titles
#4 opened by frodare - 10
ASM Book Item
#5 opened by frodare - 1
For Minecraft 1.7.10
#6 opened by vlad1vv1 - 3
Sugestion: A Way to Transfer Data
#7 opened by Jonnycake - 2
Upper Nibble ADC and DAC Support
#8 opened by frodare - 1
Faster processor speed
#9 opened by josephcsible - 2
Minecraft crash when step "ret"
#10 opened by nrot - 0
Move the experimental inline tests to proper JUnit tests.
#17 opened by frodare - 0
Show the PORTS register in empty space next to IP in the GUI
#18 opened by frodare - 0
Hovering over items in the details GUI doesn't show popup information
#19 opened by frodare - 0
Add hover tooltips to the processor GUI
#22 opened by frodare - 1
Reopen the processor GUI when the Manual GUI is closed
#21 opened by frodare - 5
In-game guide
#12 opened by josephcsible - 1
Use translation keys from the lang file for the tooltips
#31 opened by frodare - 3
Only allow arithmetic instructions to use the general purpose registers
#32 opened by frodare - 1
Change the port register sizes to a nibble for analog mode and a bit for digital mode
#33 opened by frodare - 0
Implement memory addressing
#35 opened by frodare - 8
Add more instructions
#34 opened by frodare - 1
Set up Travis CI
#36 opened by josephcsible - 4
Implement the DB instruction
#39 opened by frodare - 3
Transfer the entire byte from one port to another when two processors are connected
#40 opened by frodare - 3
Signs as screens
#41 opened by frodare - 0
Potential null pointer access
#30 opened by josephcsible - 0
Code Book Error Highlighting
#49 opened by frodare - 1
Create a control on the GUI that allow players to toggle between the current view and a memory view
#43 opened by frodare - 0
NBTTagByteArray only seem to save 10 bytes, the processor NBT code needs updated to handle this
#47 opened by frodare - 2
Why save compiled program to NBT?
#48 opened by josephcsible - 5
new version v3 crash on server
#51 opened by Zafaranec - 5
Overclocked processors have a broken model before being placed ingame
#52 opened by Sunconure11