Mineralogy Golems Addon

Mineralogy Golems Addon

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Available for Minecraft 1.12.2!

This mod is an add-on to Extra Golems. Using blocks from Mineralogy, you can now build golems to help you fend off monsters! All golems look unique and have configurable health and attack power.

Mineralogy Golems adds the following to the Minecraft Universe:

  • Amphibolite Golem: 66 health, 4.5 attack
  • Andesite Golem: 48 health, 3 attack
  • Basalt Golem: 80 health, 6 attack, fireproof
  • Basaltic Glass Golem: 36 health, 4.5 attack, fireproof
  • Diabase Golem: 72 health, 6 attack
  • Chert Golem: 82 health, 5.8 attack
  • Diabase Golem: 72 health, 6 attack, fireproof
  • Diorite Golem: 64 health, 4.2 attack
  • Dolomite Golem: 50 health, 6.2 attack
  • Gabbro Golem: 80 health, 6 attack, fireproof
  • Gneiss Golem: 88 health, 4.6 attack, fireproof
  • Granite Golem: 96 health, 5.5 attack
  • Hornfels Golem: 96 health, 4.6 attack
  • Limestone Golem: 42 health, 3 attack
  • Marble Golem: 46 health, 4.6 attack
  • Novaculite Golem: 82 health, 4 attack
  • Pegmatite Golem: 84 health, 5 attack, fireproof
  • Peridotite Golem: 70 health, 5.8 attack
  • Phosphorous Golem: 56 health, 3 attack, burns spontaneously
  • Phyllite Golem: 44 health, 3.5 attack
  • Quartzite Golem: 86 health, 6 attack, Thorns
  • Rhyolite Golem: 64 health, 4.2 attack
  • Rock Salt Golem: 40 health, 2.5 attack, glows in the dark (charges in sunlight)
  • Schist Golem: 70 health, 4.1 attack
  • Scoria Golem: 70 health, 4 attack
  • Shale Golem: 34 health, 3.5 attack
  • Siltstone Golem: 36 health, 3.2 attack
  • Slate Golem: 40 health, 3.2 attack
  • Sulfur Golem: 44 health, 5 attack
  • Tuff Golem: 40 health, 3 attack

***Note - all golems must be built using Polished Stone unless specified otherwise in the config! 

Using the highly flexible config, you can customize each golem's health, attack damage, spawn permissions, and any special abilities!

Sample config entry:

golem_rock_salt {

  # Whether the golem_rock_salt can be built [default: true]

  B:"Allow Golem"=true

  # Whether the golem can emit light [default: true]

  B:"Allow Special: Emit Light"=true

  # Base attack damage dealt by this golem [range: 0.0 ~ 300.0, default: 2.5]

  S:"Golem Attack"=2.5

  # Max health for this golem [range: 0.0 ~ 999.0, default: 40.0]

  S:"Golem Health"=40.0

  # Number of ticks between light updates [range: 1 ~ 24000, default: 2]

  I:"Light Frequency"=2

}

Required:

Extra Golems -- the version indicates which Extra Golems version to use (eg, Mineralogy Golems 7.1.7-x requires Extra Golems 7.1.7)

Mineralogy (currently using version 3.8.0.53)