WIP
This mod adds the many of the aspects from runescape, with many of the spells. Spells that modify attributes do not always, sometimes they apply a potion effect. Included with this mod are all of the runes necessary to cast spells, all 4 basic elemental staffs (wind, water, earth, fire), a leveling system for magic that mirrors runescape, and a few other items. It even includes several structures from runescape, including Lumbridge, Varrock, Falador, Camelot, and a dimensional island to make your home! (All WIP) Some of the spells are replaced by custom ones that add potion effects, or enchant items. The full list is below.
Spellbook GUI
This mod has support to make custom spellpacks by making your own mod, it is simple: Set all 70 spells to a command "spellCastCustom_#" where # equals the spell number corresponding to the spellbook. On loading the world, set the gamerule "doCustomSpells" to true, and change the rsspells.png to all the logos you want for your spells. If you want to change the level requirement, you have to execute this command upon joining the world "setMagicReqLevels # # #..." Where the #'s equals all 70 numbers you want for the magic level requirement for each spell. Both this and the gamerule can be set to be done automatically from a mod addon/spellpack, but I am working on a config to remove those steps. If you ask how to modify the magic xp and level values I will tell you.
Please let me know below if you find any bugs/issues or have any questions.