MiniMOTD

MiniMOTD

5k Downloads

[Feature Request] Cache players to improve performance

kaxlabs opened this issue ยท 2 comments

commented

Is your feature request related to a problem? Please describe.

I have a velocity server with over 1000 players at peak times, and it would be useful if players are cached whenever they ping the server.

Describe the solution you'd like

A feature such as CleanMotD's to cache players; I'd use them but they don't support velocity:
https://github.com/2LStudios-MC/CleanMotD/blob/master/src/dev/_2lstudios/cleanmotd/bungee/listeners/ProxyPingListener.java

Describe alternatives you've considered

N/A

Additional context

N/A

commented

Closing due to lack of response

commented

It doesn't really look like they are "caching" anything, they are simply not sending the favicon to players who have already been sent it. I could add similar functionality to MiniMOTD but I have doubts that it will actually make any sort of performance difference. Sending a 64x64 png (which is cached in memory) over the network is not very heavy. Have you actually noticed the sending of these images causing performance problems?