Duplicate Language key with some mods
TartaricAcid opened this issue ยท 3 comments
There are some dupliacte language key with other mods.
item.ash.name
- biomesoplenty:
Pile of Ashes
- mist:
Ash
- primal:
Ash
tile.pine_stairs.name
- biomesoplenty:
Pine Wood Stairs
- mist:
Foggy Pine Stairs
tile.willow_stairs.name
- biomesoplenty:
Willow Wood Stairs
- mist:
Weeping Tree Stairs
tile.acacia_log.name
- missing_pieces:
Acacia Log
- mist:
Umbrella Tree Wood
tile.birch_log.name
- missing_pieces:
Birch Log
- mist:
Forest Deceiver Wood
tile.oak_log.name
- missing_pieces:
Oak Log
- mist:
Foggy Oak Wood
tile.spruce_log.name
- missing_pieces:
Spruce Log
- mist:
Prickly Tree Wood
tile.willow_log.name
- missing_pieces:
Willow Log
- mist:
Weeping Tree Wood
tile.stone_porous.name
- mist:
Porous Foggy Stone
- thaumcraft:
Porous Stone
Thank you! Does this prevent proper translation?
It seemed to me that minecraft separated the language files into separate mods.
Perhaps I should add a "mist" prefix to them.
In fact, language files are handled in a hashmap, so each language key should be unique.