[REQUESTS] 3 Config, 1 Building Request
DVorriose opened this issue ยท 5 comments
Would you please consider the following requests?
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A "disable non-Misty world Spawns" config option, like the non-Misty World trees config option.
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Mob spawn weight config (I have something interfering with all Misty World spawns, still trying to figure out what's stopping all MW spawns).
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A sapling drop weight config; there never seem to be enough drops.
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Building: Enable steps and timbers to be placed one atop the other, essentially to make vertical slabs (LOVE these work in MW). EDIT: Something along the lines double-slabs (putting different timbers or rocks together in the same MC block space would be even better, though I imagine that could be a lot more difficult.
- Do you mean skeletons or mobs from other mods?
- ???
- To get the saplings, you need to destroy thin branches with a leaves on them. More leaves, more drop chance. Also, to get more saplings, you can collect tree seeds during tree blooming. Then you need to plant it in a flower pot.
- I have the same idea, but I need more time.
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Mobs from other mods.
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Would like to be able to make Misty World mobs more or less common, via config. Not necessary, just a nice to have.
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I get very few saplings from destroying thin branches, maybe another mod conflict? I'll try and do it in an isolated world. Didn't know about seeds during blooming, will have to give that a shot.
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Cool! Completely understand. Thank you for making such a great mod.
FYSA, it was Custom Mob Spawner that prevented Misty World mobs from spawning. Unfortunately, without it, I can't keep Mo' Creatures mobs from spawning in Misty World. Solution (at least for now) is simply not using CMS/MoCreatures. Either way, identified mod incompatibility.
No arguments.
Daughter wanted Mo' Creatures in the family pack, and I know there are a lot of others out there that use it. Sadly, there isn't a good alternative; all the mob spawn tools are flawed in some way or another, or conflict with something out there.