Issues
- 4
[Compatibility] Obfuscate & MoBends
#47 opened by jacksonhardaway - 1
visual glitch: skulls worn by skeletons and zombies (and their variants)
#48 opened by InSimpleTermsJordan - 4
Adding low crawling animation as it is in Smart Moving
#49 opened by brykkiller - 1
[Compatability][1.12.2]Compatability with other mods
#50 opened by l89669 - 0
[26-12-18 Snapshot] Default Armor Overrides Each Others Textures
#51 opened by JordanCJbrowne - 0
[26-12-18 Snapshot] Back Tools & Wearable Backpacks leave space while crouching
#52 opened by JordanCJbrowne - 2
[26-12-18 Snapshot] Just a few animation bugs
#53 opened by JordanCJbrowne - 3
26 - 12 - 18 Snapshot - Mods that do and don't work
#54 opened by Xorbah - 5
OpenGL Errors With Immersive Vehicles
#55 opened by DonBruce64 - 2
[Question] Model animating
#56 opened by wojtek2kdev - 0
Unattached cosmetic objects in Tails mod
#57 opened by CubicRalsei - 0
Better Combat Rebirth Offhand Attacking
#58 opened by SomeRandomPetey - 2
Better Combat Offhand Attacking
#59 opened by SomeRandomPetey - 0
Draconic Evolution Armor
#60 opened by Gandalf360one - 1
Zombie Villager UV Textures Are Broken
#61 opened by SuperMario20 - 2
large pause when opening menu
#62 opened by MineThingIssues - 0
[enhancment] Adding the default MoBends animations to the packs folder/menu
#63 opened by MineThingIssues - 1
Not compatible with bungeecore
#64 opened by GouLiGuoJiaNaive - 2
Thaumcraft and other 3D armor models/textures
#65 opened by GogoZBg - 1
[Request] Mo' Bends - Custom NPC's Integration?
#66 opened by TheSexyYeti - 0
[Suggestion] Mo' Bends - Landing Animation
#67 opened by crispytwig - 1
[Suggestion] Mo' Bends - Throwing Animation
#68 opened by crispytwig - 0
3D Custom armor leggings (Manasteel) make boots appear.
#12 opened by iwoplaza - 1
[Mo' Bends Test versions] bugs with Block Armor mod
#13 opened by xXBearTowerXx - 0
Add a dash animation at the start of the sprint (a la Neir: Automata)
#14 opened by iwoplaza - 0
Compatibility with minecraftcapes.co.uk mod?
#15 opened by netcore10 - 1
NullPointerException during the onClientTick handler. (Version 0.24 for 1.12)
#17 opened by 834297926 - 0
.
#16 opened - 5
Headless Render with CMDCam
#18 opened by CreativeMD - 2
glitched model
#19 opened by SwegPepe - 1
ability to configure what items trigger what animations
#20 opened by razorrider7 - 0
Sitting down model
#21 opened by Xyvyrianeth - 1
Compatibility with Construct Armory
#22 opened by Pabilo8 - 4
Player/camera shake and levitating when I enable a pack.
#23 opened by ElRedstoniano - 0
Duplicate Config Options
#25 opened by species9000and1 - 0
How do you stop head glitching.
#24 opened by Kindredphoenix - 0
Incompatibility With Backtools
#26 opened by UnlimatedStone9 - 1
Incompatibility with wearable backpacks and back tools.
#27 opened by burah - 1
1.7.10 version is a .jar file inside a .zip folder
#28 opened by TheRealTurtler - 0
1.12.2 Armor Compatability
#29 opened by BlazeKing125 - 0
Compatibility issue with JJ+Races mod
#30 opened - 1
Incompatibility with Mowzie's Mobs
#31 opened by Sunconure11 - 1
Crash on exit after create and rename pack
#32 opened by Zahkriiven - 0
Compatibility with Back Tools ?
#34 opened by Reythom64 - 1
Smart moving reloaded compatibility
#35 opened by Zahkriiven - 1
Animating Custom Bipeds? [Mod Compat Minecolonies]
#39 opened by SulpherStaer - 2
Compatibility with CarryOn
#40 opened by Tschipp - 1
Wearable backpacks issue.
#41 opened by Adam-R-Kaminski - 7
compatibility problem with ice and fire
#42 opened by zkdev - 1