I found there's a lack of renaming mods for RPG content makers. So I create a mod for the customization of mobs' names and attributes for easily modifications.
With this mod, you can:
- Assign custom names to mobs based on where they spawn (structures, biomes, dimensions)
- Set different names for mobs depending on how they are spawned (natural, spawner, command, etc.)
- Adjust mob attributes along with their names, creating mini-boss-like entities
- Use a priority system to manage multiple name configurations for the same mob type
- Control the probability of each name being applied
An example can be found in here.
Your feedback is invaluable for improving this mod. As a newcomer to modding, I may not be able to address all issues immediately, but I am committed to enhancing the mod's performance and functionality.