Minecart train colliding into self
lgnmcrules opened this issue · 2 comments
Unfortunately, 180° turns are problematic because of the way chained minecarts calculate their momentum in relation to the minecart in front of them.
A workaround for now is to make turns 1 rail wider, meaning a 2 block gap between tracks.
I'll look into a permanent fix, but can't promise anything.