Modular Routers

Modular Routers

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Crash when placing a vacuum module in a modular router

calloatti opened this issue ยท 4 comments

commented

Minecraft Version

1.12.2

Forge Version

forge-1.12.2-14.23.2.2611-universal.jar

Mod Version

modular-routers-1.12.2-3.1.2

Describe your problem, including steps to reproduce it

Single player, placed first router in world, placed vacuum module in router, game crash, trying to load game crashes again

Any other comments?

https://paste.ee/p/XcEDp

commented

Just reporting that now it works. Thank you for fixing it.

commented

This looks like the problem here:

[07:24:51] [main/ERROR] [FML]: Exception caught during firing event net.minecraftforge.client.event.RenderGameOverlayEvent$Text@702f5e7b: java.lang.NoSuchMethodError: mcjty.theoneprobe.rendering.RenderHelper.renderItemStack(Lnet/minecraft/client/Minecraft;Lnet/minecraft/client/renderer/RenderItem;Lnet/minecraft/item/ItemStack;IILjava/lang/String;)I at me.desht.modularrouters.integration.top.ElementModule.render(ElementModule.java:37) ~[ElementModule.class:?]

You're running theoneprobe 1.12.2-1.4.21, and I built Modular Routers with TOP 1.12.2-1.4.18. It doesn't look like the method signature has changed, though, so that's quite odd.

commented

OK, the method signature for renderItemStack has changed in the 1.4.21 version of TOP, and Modular Routers 3.1.2 won't work with it. If you downgrade to TOP 1.4.20, your problem should be resolved.

The next Modular Routers release will likely require TOP 1.4.21, but I can't release that yet since McJty hasn't uploaded a Maven artifact for 1.4.21 yet for me to build against.

See below

commented

Scratch the last comment, I've fixed this in Modular Routers. A 3.1.3 release has been uploaded and should be approved soon.

Update: 3.1.3 approved. Closing.