Issues
- 2
Module filter sometimes not saved
#276 opened by iarspider - 1
Routers accept too many upgrades
#277 opened by MuteTiefling - 10
Neoforge Changes
#231 opened by Kevin-Marsh - 2
Selecting Template Frames with Camouflage Upgrade and installing it causes Crash.
#232 opened by Lemonjuce13 - 3
Router with scythe interaction with claimed chunks
#233 opened by VoidTest - 0
[Feature request] Add left click to the Activator Module
#234 opened by SouDescolado - 3
Distributor Module doesn't select targets.
#235 opened by Kazuhiko-Gushiken - 6
Vacuum Module with XP Augment doesn't work.
#236 opened by Kazuhiko-Gushiken - 4
NBT filter (subset or exact mode)
#237 opened by laundmo - 0
Regulator Augment does not work with Puller Modules
#238 opened by Toklo23 - 0
[BUG] The more Modular Routers I have chunk loaded, the slower each one goes.
#240 opened by DizzyDJW - 1
[1.21] [Neoforge] Routers do not recognise Ars Pedestal/Platform inventories
#239 opened by ffuentesm - 0
[Feature Request] Allow regulator augment to determine which of the two inventories should be regulated
#241 opened by Jack-McKalling - 1
ATM 9 Vacuum Module filter doesnt work
#245 opened by abdullamu - 1
Router GUI goes blank when the block updates
#242 opened by MuteTiefling - 1
modular routeur crash the game
#243 opened by RobinErza - 0
Filtered Round Robin Reading Bulk Filter
#244 opened by ForstLM - 2
Sync upgrade doesn't work in singleplayer
#246 opened by hinyb - 4
Muffler upgrade stack issue
#278 opened by DannySnowPaw - 4
Energy-Saving Mode Fails to Trigger Automatic Operation on Item Detection
#249 opened by gjmhmm8 - 2
Inspection filter doesnt work correctly
#248 opened by Popchip9 - 1
hide beams and floating items
#250 opened by Dryelo - 1
Unable to see/modify transfer rate in Fluid Modules
#252 opened by MuteTiefling - 1
Hard-Coded words
#255 opened by momo-i2 - 0
[1.21.1] null pointer exception
#256 opened by momo-i2 - 1
Redstone Signal Distributor Module
#259 opened by mikuhl-dev - 0
Void glitch when removing block/machine recieving Modern Industrialization steam
#261 opened by BottledDew - 1
Modular Routers for 1.21.1 says 13.2.1 is available but there isnt
#262 opened by schlosserleo - 1
1.20.1 server fails to load.
#263 opened by weegeeday - 1
Bulk Filter showing incorrect number of items in tool-tip
#264 opened by StupidUsernameRequirement - 0
Change Puller Module Mk2 Recipe to accept Ender Pearls Tag
#265 opened by TheBedrockMaster - 1
Breaker module not breaking anything but stone
#266 opened by RamenNoodles - 1
[GL Error Spam] Please check if key is unbound first
#267 opened by pietro-lopes - 2
Updating russian locale
#268 opened by sakebaev - 2
[Crash] IllegalStateException: Rendersystem called from wrong thread
#270 opened by pietro-lopes - 1
Allow range augments for activator module.
#271 opened by kamanabc123 - 6
Un-bound Key Crash: Extra Tooltip Info (GUI)
#273 opened by TheBitGuy - 2
Dupe glitch of regulator augment (and maybe other ones?)
#274 opened by Column01 - 2
Infinite fluid bug
#275 opened by weaz12 - 1
sync upgrade set to 0 boots me from single player game
#279 opened by kiteserpent - 2
Flinger Module loosing settings on entering menu (modular-routers-12.1.1+mc1.20.1)
#280 opened by Shinzulu - 3
Sender Mk3 loses target if target is in another dimension than the router that the Sender is being placed in
#281 opened by Yenix67 - 1
The second slot
#282 opened by JWTHDYTWA - 1
1.20.1 java.lang.StackOverflowError crashes a mc server and crashes the game in singleplayer
#284 opened by JBSTheGamer - 1
Place modules or upgrades into modular router by sneaking and right-clicking
#286 opened by ffcr - 1
Copying module by crafting
#285 opened by ffcr - 0
Automatic placement of modules and upgrades and augments by crafting
#287 opened by ffcr - 0
Duplicate the augments inside by dropping the opened module
#288 opened by ffcr - 3
Tag Filter Deletes Item
#289 opened by zeziba - 0
Router can only grab fluid in first fluid slot
#290 opened by geradeaus007