Monster Plus

Monster Plus

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Hostile mobs Spawning in peaceful biomes

ShyNieke opened this issue · 3 comments

commented

Hi there,

it seems like the hostile mobs of monster plus are spawning in biomes that hostile mobs should not spawn in.

examples of affected biomes are:
Mushroom fields
deep dark

This can cause for a lot of trouble especially with them spawning in the deep dark.
I want to suggest either the removal of the mobs spawning in these types of biomes or making it a config option if they can spawn in "peaceful biomes"

greetings Shy

commented

In addition, this mod adds monsters to forge tagged biomes in forge:no_default_monsters which are supposed to be biomes with no monster spawns.
image

https://github.com/AlexModGuy/AlexsCaves/blob/main/src/main/resources/data/forge/tags/worldgen/biome/no_default_monsters.json

Add a check to not add the monsters to those tagged biomes and should be golden for modded biomes.

commented

I would like to concur

commented

I removed them from the vanilla biomes in the new version for 1.21 (I will update 1.20.1 later and maybe prior versions).
I will also remove spawns from biomes in the forge/neoforge tag next version