Reference To Unknown Structure [1.19.2]
MoonstruckDev opened this issue · 8 comments
Are you using any data packs that could be referencing the mod? As the names and directories have changed, data packs will have to be updated.
Otherwise, could you send a log for me to look at?
Thanks
I used to use a datapack that basically just reduced some of the "spawn rates" of structs but I deleted them, Do these warnings just go away? I can upload a log if still needed based on this new information
if you've removed the data pack and are still having issues then yes please, send a log.
Edit: Here's another log 23/04
latest2.log
Hopefully this does the trick, if it doesn't I'll be happy to provide anything I can
hiya, sorry for the wait.
So this is caused by previously loaded structures from old versions due to the new names. From my testing, it doesn't seem to create any issues and should be fine to ignore. If you can you should use something like MCA Selector to trim unused chunks from your world so new features can generate and delete the old structures.
If you can't reproduce this bug, you should be ok.
To get rid of the log spam you can use something like Log Begone or remove any existing references from the .mca files either manually with NBTExplorer or automatically with MCStructureCleaner. Note: for the manual process you'd have to only touch the files, that contained the deleted structures, and for the automatic one - I'm not sure if the script still works on 1.19. The best way is to probably just filter the logs out, if log spam is the only issue you are having.
Thanks @SplendidAlakey that was really useful!
From further testing I've found that the world doesn't have any issues saving or any of the other issues outlined here. @MoonstruckSpirit I would recommend using Log Begone and/or trying out MCStructureCleaner