This is a mod that adds new weapons, ores, dimensions, mobs, a new overworld biome
BIOME:
The Charred Waste, Home of A Firey Mob
Mobs And Dimensions
The Blobs:
The Blobs Are Neutral: But They have effects if you get too close, in Order
Poison Blob: Gives Poison for 30 Seconds
Green Blob: No Effects
Air Blob: Gives Levitation
Fire Blob: Burns You
Electric Blob: Strikes Lightning
Ice Blob (Not Shown): Freezes You For a few seconds
Wizards:
The Fire Wizard
The Scorching Magician That Wanders The Charred Waste, Shoots Fireballs that Hurt, Doesn't Explode the Charred Stone, But if it gets near grass...
The Ice Wizard:
The Ice Wizard Shoots Icicles Ten Block Above You, It Hurts You And Freezes You If you come in contact
(Known Bug: Sometimes The Icicles Stay in the air and don't break instead of falling and then breaking, So when your Done Fighting You Can Break it to get rid of it)
The Paradise Mobs:
The Mob on the Left is a Glowshroomian, There Neutral But when you hit them they give you night vision
The Mob on the Right is the Dark Fungian, The Glowshroomian And Dark Fungian do not mix, And The Dark Fungian Give you Blindness When You Hit Them
The Little Blue Dots Are Flives, They are small, and deal a half heart with diamond armor, but they're only spawned by the mob in the Back,
The Mob Above The Portal is a Hiveling, They're aggressive but not by choice. The mob in the back is a secret ;)
P.S. Images removed from them not working