Issues
- 1
[Bug] Model gap in elevator blocks texture
#251 opened by Anonyku05 - 2
[Feature] ... ko_kr update
#248 opened by park-cheolwoo - 1
[Question] ...
#247 opened by KalceP - 1
[Bug] Problem of falling from the elevator
#246 opened by TeQTabanca - 1
[Crash] Crashes when switching to a next page in creative inventory when sodium is installed
#245 opened by nickademas - 2
Crashing on Neoforge Server
#244 opened by TiefSeeTaucher69 - 4
[Bug] Elevator drops redstone on Z axis
#240 opened by KyokoTomato - 5
[Feature] Blacklist / whitelist certain blocks to be part of cabinet
#239 opened by donmor - 1
[Feature] ...horizontal movement
#238 opened by Killeronduty1 - 6
[Bug] Famuflage missing texture
#236 opened by xdjzack - 1
[Crash] Moving Elevators crashes on startup with Optifine
#235 opened by SpeedRacer00 - 24
[Bug] Remote panel
#234 opened by sburdix - 0
[Feature] Slider to allow more floors
#233 opened by maksw2 - 3
[Crash] ...neoforge 1.21
#232 opened by MstDominik - 3
[Bug] Air replaced by waterlogged blocks
#230 opened by TheCardyMan - 1
[Bug] Some blocks in cabin visually tilting when moving [Fabric 1.21]
#229 opened by jshipley - 1
[Crash] Crash with Elytra Trims (Tracking)
#228 opened by Baylem - 1
[Ошибка] в 1.12.2 Skin не показывает
#227 opened by DanilaZ2002 - 1
Entity crashing [Crash] ...
#226 opened by Arch23-tech - 1
[Crash] mixin breakage with iris 1.8 and sodium 0.6 for forge
#225 opened by Mysticpasta1 - 1
[Bug] Compatibility with Vintagium
#224 opened by sakuraimikoto33 - 1
[Crash] Crash on startup in 1.14.4
#223 opened by RichKeo - 3
[Bug] Twitching blocks and weird preview in block controller
#222 opened by holren - 2
[Crash] Camouflage crash
#221 opened by aruearoe - 2
[Bug] ... Why does my screen do this when im using a shaderpack?
#220 opened by RickHZ69 - 1
[Bug] Block & Level glitch
#218 opened by YeetboiPro - 12
[Bug] Camouflaging elevator blocks doesn't work.
#217 opened by MonochromeOS - 0
[Feature] Enable/Disable Arrive Sound
#216 opened by Rakusa05 - 1
[Bug] Elevators are rendered way outside the player/server view distance.
#215 opened by Chesvin1 - 2
This issue of mine doesn't land anywhere in the option GitHub gave me so here it is.
#214 opened by JamjamSA - 6
[Bug] Seemingly forces Fancy rendering vs Fabulous
#213 opened by Soaryn - 2
[Bug] World loading crash when entering a world with MovingElevators and shaders enabled
#212 opened by Sandoiitchisan - 1
[Bug] my anti virus says that core lib have trojan virus
#211 opened by mrmialczykont - 13
[Crash] Client constantly randomly crashing on server due to mod causing 'Code Explosion'. (Does it look like I know what that means?)
#210 opened by Zenvian - 1
[Bug] Elevator does not move
#208 opened by codexp - 1
[Crash] Server hangs when chunk with elevator block is loaded
#207 opened by Allazeu - 1
[Crash] some kind of incompatibility with sodium 0.4.10's rendering code ?
#206 opened by uczpre - 2
[Feature] ... Elevator Display Block with Highlighted Floor
#205 opened by rtorres623 - 2
[Crash] Client crashes when a far away elevator with inbuilt Display starts moving
#204 opened by XAgent1990 - 1
[Crash] Game crashes when I destroy elevator controller
#202 opened by Beijing-corn87 - 1
[Feature] Additional check for the vanilla light block when creating an elevator cage
#201 opened by Tschipcraft - 2
1.20.1 - game crash when creating a world with shaders enabled[Crash] ...
#200 opened by SeagalKru - 7
[Bug] Invisible elevator
#199 opened by WaterOtter86 - 1
[Crash] ...
#198 opened by Stiles52 - 0
[Crash] Crash when open book of Harvest-Festival
#195 opened by ralseilii - 4
Only allows for 7x7x7?
#194 opened by SethZygner - 1
horizontal
#193 opened by J-K-Tech - 4
[Bug] Elevator Buttons Break when you change/reload the texture pack
#192 opened by ZaneFlynt01 - 1
[Bug] Elevator Buttons are Broken
#191 opened by ZaneFlynt01 - 1
[Crash] Weird crash from breaking elevator controller
#190 opened by ninjakitty844