[Bug]: Mutant Zombie health resets to normal after re-spawn with RPG Difficulty Mod
douglasg14b opened this issue ยท 1 comments
Mod Loader (Required)
Fabric
Minecraft Version (Required)
1.20.1
Mod Version (Required)
v8.0.2
Notes (Required)
The mutant zombie has it's health scaled by the RPG Difficulty mod. However, when the zombie is killed after the first time, it's health resets to the mod's default value when it respawns. Instead of using the scaled health.
Scaled:
After Respawn
Sometimes the max health is way off
cc Globox1997/RpgDifficulty#68
latest.log (Optional)
No response