Nether Hexed Kingdom

Nether Hexed Kingdom

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Vanilla+ mod that adds 9 unique structures to the Nether including new entities.

Current version 1.2 for 1.16.5 (forge only)

Final version 3.5 for 1.12.2

Configurable settings for each structure including weight, maximum and minimum chunk distance spawn attempts.

Option to add wither skeletons to the nether wastes with mod entities as well.

Hexan Melee Guard - Hexan Ranged Guard

Wither Skeleton Horse - Hexed Undead Horse

Wither Death Rider - Hexed Undead Rider

Gargoyles - Nether Watch Tower

Nether Greed Mines - Nether Outpost

Nether Lookout

Nether Bullion Temple

Nether Prison - Nether Ironclad

Nether Tower of Red Sun 

Entity Details:

  • The Hexan Guard - Soldiers loyal to the long dead kings of the underworld, spawn with a random weapon set along with their own shield & armour.
  • Wither Skeleton Horse - Bigger, faster and stronger than the standard skeleton horse. Reduced fall damage, immune to fire and the wither effect, a worthy steed in the nether. Wild specimens can't be tamed, only the cursed versions can be tamed and ridden acquired by killing the Wither Death Riders.
  • Wither Death Riders - Zealous cavalry of the wither adorned with charred leather armour made from the flayed living they hunt. Food items: Coal, Bone Meal
  • Hexed Undead Horse - Tameable undead horse of the nether. rarely found roaming the crimson forests. Food items: Nether Wart
  • Hexed Undead Riders - Heavy skeleton warrior cavalry, tend to patrol the soul sand valleys.
  • Piglin Beserker - Fanatic version of the piglin brute. Found in the greed mines.

Structure Details:

  • Nether Watch Tower - 12 Different nbt’s assembled randomly using jigsaws making each unique.
  • Nether Outpost - Fortified outpost 
  • Nether Prison - Where humans were held from the overworld wars.
  • Nether Greed Mines - Extensive mining networks now in ruins. Includes secret buried hallways on the lowest level.
  • Nether Lookout - Generates above level 70, only place to find netherite oxide.
  • Nether Bullion Temple - Generates above 70 a strange temple protecting gold.
  • Nether Ironclad - Hexan warship now manned by blaze entities.
  • Nether Tower of Red Sun - A rare tower full of mysteries.
    • Volcan Pit - Structure of unknown origin or purpose.

Structure chests use vanilla nether bridge/fortress, simple dungeon and custom loot tables. Most treasure is hidden or buried. 

Item Details:

  • Netherite Oxide - Netherite Oxide - Netherite dust from decayed old world items. Can be smelted into a netherite fragment. 4 Fragments make a bundle, 6 bundles make 1 netherite scraps.
  • Militus Alloy - Used to craft militus armour. Ore does not occur naturally due to overmining, last remnants can be found in the greed mines
  • Militus Armour - Between iron and chainmail in specs, scraftable using militus alloy using standard armour shape recipes.
  • Imperial Coins - Useless fiat currency from the old empire, can be smelted into gold nuggets.
  • Iron Clump - Gained after smelting hammered iron plate blocks, crafts into 4 iron nuggets.

Block Details:

  • Hammered Iron Plate Block - Crafted using 4 iron nuggets around crimson planks. Can be smelted into an iron clump. Used to build the ironclad ship.
  • Eternal Light - Can be found but not crafted, drops 1 glowstone.
  • Gargoyles - Decorative blocks sculpted by unknown artisans. Can't be crafted by humans. Can be found, need at least a stone pick for rock types, iron for gold, diamond for obsidian.

 Configuration:

  • Set structure spawn true/false as well as maximum/minimum spawn attempt.
  • Choose which entities to spawn naturally in vanilla nether biomes along with weights, maximum and minimum spawn numbers.
  • For low spec PCs disable the prison and greed mines.

Development Notes:

  • Chest loot table names: netherhexedkingdom:chests/hexed_kingdom_loot, hexed_kingdom_rare_loot, hexed_kingdom_redsuntower_loot
  • Free to use as you wish in mod packs, please include credit where possible.
  • Forge only mod, no other api versions planned.
  • Server side has not been extensively tested.
  • Structure generation is weird, I have done what I can to avoid clashes but some are inevitable.
  • Shields work however need to be reworked due to blocking animation issues, currently implemented as simple items. Can't be dropped as loot.
  • No feature suggestions at this stage thanks