Issues
- 2
1.16.5 - Game crashed while loading with exception message: java.lang.VerifyError: Bad local variable type
#82 opened by Lil-Allie-Astra - 1
Crashes game when loading
#83 opened by MonarchGamingFB - 2
no cube renders everything in black
#108 opened by mixo111 - 1
crash with my modpack forge 47.2.16 1.20.1 nocube version 0.5.0
#109 opened by Thunderrock424242 - 2
error
#110 opened by FilipKompaniets - 1
How to customize the switch for smooth leaves?
#111 opened by mosheng1 - 2
Compatibility with worlds using mostly non-vanilla blocks?
#84 opened by kotoroshinoto - 1
Feature Request: ability to add Ground-based entities (plants, rocks, bushes)
#85 opened by kotoroshinoto - 1
Feature Request: ability to add non-vanilla fluids
#86 opened by kotoroshinoto - 3
Effecting FPS like crazy on Heavily Modded Server
#87 opened by n0itLT - 17
Mod incompatibility with Rubidium
#88 opened by ewiles18 - 1
Fabric version needed
#91 opened by zhenlige - 2
keeps on crashing when it starts Initializing the game
#89 opened by FlameGamerzz - 4
Disable smoothing of the tree leaves
#90 opened by MiltonBain - 2
Mod Blocks not supported
#92 opened by 9182736450typist - 6
Placing blocks may drop the player underground
#93 opened by SodiumZH - 2
When combined with Optifine and Create, the client fatally crashes
#94 opened by DrDankPHD - 3
When I use this mod, my some plugin cannot be loaded
#95 opened by TLOvO - 4
Incompatibility between Rubidium and NoCubes 1.18.2 (DUPLICATE)
#96 opened by remidu64 - 4
World generation issue with TerraForged and NoCubes in 1.16.5
#97 opened by LoserCard - 1
Valkyrien Skies, invisible Blocks.
#98 opened by bastegk2 - 5
Mod crashes on Forge 47.1.0
#100 opened by fedat0r - 1
Cannot start new version of NoCubes with Minecraft 1.20.1
#101 opened by uhloin - 1
Crash report
#102 opened by wycats0 - 2
Seeing through blocks/ inconsistent merge of blocks
#103 opened by hokomili - 2
Collision Issues
#104 opened by hokomili - 1
extend fluids range creates infinite fluid source
#105 opened by hokomili - 8
Oculus support
#106 opened by ybasthis-craft - 0
Fix plant height makes torchflower not rendering on farmland
#107 opened by hokomili - 1
Feature request: Hexagonal vozxelization
#112 opened by Orinai - 4
Compilation Error
#113 opened by LunarArmageddon99 - 2
Incompatibility with Embeddium 0.3.9
#114 opened by Fraser12344 - 4
[Suggestion] Compatible with OreDictionary version for 1.12.2
#115 opened by Robolightning - 1
"Floating" blocks, in particular - trees (1.12.2)
#116 opened by Robolightning - 4
[Suggestion] different block IDs list for naturally generated and player-placed blocks
#117 opened by Robolightning - 3
You need to be an operator to add a terrain smoothable
#118 opened by Robolightning - 2
Origins Incompatibility
#119 opened by whiteglovian - 8
crash with Embeddium 0.3.20
#120 opened by VadiganEXE - 15
Fabric Version crashes on start
#121 opened by souldbminersmwc - 1
1.21 neoforge update
#122 opened by Thunderrock424242 - 1
world load crash
#123 opened by primej8 - 2
Where do the js print() calls print?
#73 opened by EmmanuelMess - 1
Crash on startup
#74 opened by CatMaster8232 - 20
Smooth trees issue
#75 opened by dudebro9800 - 1
Removing a certain block from the list of smoothable blocks...
#76 opened by TPNxl - 3
[extremely minor] Unnecessary addition in SurfaceNets
#77 opened by Jarred-Sumner - 1
- 3
Update for 1.12.2. The 0.4.0 incompatible with all available optifine.
#79 opened by Sagedrake690 - 2
Optifine With NoCubes 1.14.4 Crashes
#80 opened by Broco8Dev - 1
Creatures cannot move on naturally generated squares
#81 opened by babykrito