Does not render through portals (PortalGun Mod)
MorePortal opened this issue · 2 comments
Yeah I know. It has to do with how the portal gun mod works. The mod rebuilds all the chunks itself rather than using Minecrafts code. This means that the mod is incompatible with OptiFine’s shaders and NoCubes’ terrain changes. I’m planning on moving towards a dynamic baked model approach in my rewrite of the mod that will fix this. However, I also think that the portal gun mod should do its rendering with vanilla’s code rather than its own.