[Feature Request] Running the packager without energy
DaedalusGame opened this issue ยท 3 comments
The packager specifically checks for energy > 0 before it starts packaging, while the unpackager doesn't require any energy to be present to work at all. It would be cool if that check could be changed so that the entire mod can run without requiring energy.
Pretty sure both requires energy, but there should be config options to set the energy to 0, specifically "energy_req" in category "blocks.packager" and "energy_usage" in "blocks.unpackager"
i did set those config options to 0, hence me asking about the energy > 0 check to be changed.
Ok found it
PackagedAuto/src/main/java/thelm/packagedauto/tile/TilePackager.java
Lines 156 to 158 in cbf0639