PackagedAuto

PackagedAuto

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[Feature Request] Running the packager without energy

DaedalusGame opened this issue ยท 3 comments

commented

The packager specifically checks for energy > 0 before it starts packaging, while the unpackager doesn't require any energy to be present to work at all. It would be cool if that check could be changed so that the entire mod can run without requiring energy.

commented

Pretty sure both requires energy, but there should be config options to set the energy to 0, specifically "energy_req" in category "blocks.packager" and "energy_usage" in "blocks.unpackager"

commented

i did set those config options to 0, hence me asking about the energy > 0 check to be changed.

commented

Ok found it

if(energyStorage.getEnergyStored() <= 0) {
return false;
}