Issues
- 1
Bug: The 1.16 machines don't accept power from Mekanism cables or Quantum Entangloporters
#35 opened by zoller27osu - 0
Can you packged create:mechanical_crafter
#47 opened by gjmhmm8 - 1
AE2 does not learn about Packager recipes on world load
#37 opened by zoller27osu - 3
The AE2 system does not detect certain packages correctly
#39 opened by zoller27osu - 1
Packager not recognizing package.
#40 opened by Vynestus - 1
[qol] Remember the recipe type of the previous when encoding multiple recipes
#41 opened by nmay231 - 1
All the blocks take forever to mine, even with a netherite pickaxe
#42 opened by vizthex123 - 2
Mods.toml wrong version
#48 opened by Tomat777 - 1
1.7.10 CRASH
#44 opened by iamsoNewBee - 1
Ported new NEI crashes (Will mod be ported to old NEI?)
#45 opened by Deevate - 0
[nomifactory 1.2 - 1.3] Can't exit game (hangs) when crafting CPU placed side by side with extended crafter
#46 opened by Vic3Dexe - 3
Able to summon arbitrary items in survival using PackagedAuto
#50 opened by Iris-xii - 0
添加机械动力自动合成器封包合成
#49 opened by gjmhmm8 - 0
NPE Crash While trying to insert a Package Recipe Holder into Packager
#51 opened by TheFlames096 - 5
Took ~7 seconds to init runtime plugin: `PackagedAutoJEIPlugin took 6768 ms`
#52 opened by Krutoy242 - 1
Resource disappearance due to incorrect template encoding
#53 opened by Gw1n - 1
PackagedAuto's blocks do not like being moved by either Carry On or Mekanism's Cardboard Box
#54 opened by TrashboxBobylev - 1
1.20.1 crash when switching types in the package encoder.
#55 opened by jusitnboggs - 3
PackageAvaritia crashes when trying to import recipe from xei
#56 opened by hyperclocked333 - 2
Filter NBT
#57 opened by HOR53 - 0
1
#58 opened by HOR53 - 1
`NullPointerException` on `ItemPackage.getPatternForItem`
#59 opened by SettingDust - 0
Add a blocking mode to the unpackager
#5 opened by TheLMiffy1111 - 2
Incorrect display of Encoder
#6 opened by GregTecher - 3
Incorrect Caclulation of number of items needed for recipe
#7 opened by SeanMcMillan - 2
[Suggestion] Potential fluid autocrafting support
#8 opened by ArmandAgopian - 3
[Suggestion] Add more advanced patterns
#9 opened by Monniasza - 3
AE2 Interface blocking mode does not work with Packager
#10 opened by malakai97 - 5
Unpackager cannot output into a Packager
#11 opened by malakai97 - 3
unpackager causing ticklag when packages are waiting in input slot
#12 opened by Dutchs - 5
Patterns randomly disappearing from ME network
#13 opened by Exaxxion - 0
[Feature Request] Keep Item order of recipe
#14 opened by PizzaAddict - 3
Increased bytes needed for ALL recipes in connected ME system
#15 opened by sam23694 - 0
Recipe building process doesn't appear to factor in existing materials when attempting to start a craft.
#16 opened by AtomicGrog - 1
Items imported through Unpackager Disappearing
#17 opened by Rithenar - 3
Option to ignore NBT?
#18 opened by Shirkit - 3
[Feature Request] Running the packager without energy
#20 opened by DaedalusGame - 1
Crash without AE2
#19 opened by DaedalusGame - 1
Pattern Dupe Bug w/ Extended Crafting Automation Interface
#22 opened by DanielGordon39 - 1
Cannot stack packages after server restart
#23 opened by Gammelkebab - 1
Recipe Encoder does not recognize OpenComputers cable.
#24 opened by NopeDK - 1
Backport to 1.7.10?
#25 opened by redmage17 - 0
Tile entities not respecting Security station permissions
#27 opened by PrototypeTrousers - 1
[QoL Feature Request] Double inputs and outputs button on pattern encoder
#29 opened by Caedis - 1
Encoder crashes when changing recipe type
#32 opened by LoneStarrr - 3
Shift click crashes game
#1 opened by numdar - 3
Block breaking
#2 opened by numdar - 3
Cables only connecting when placed afterward
#3 opened by tornewuff - 1
Easier editing of recipe patterns?
#4 opened by tornewuff