Potion Blender
Overview
Potion Blender is a small mod to merge potion effects into one item, allowing for interesting combinations.
How to use
1 - Cauldron
First, you need to make a special cauldron. Do so by right-clicking a campfire with a vanilla cauldron.
2 - Starting to blend
Then, throw a potion into the cauldron. It can be any vanilla potion that is not Splash or Lingering. The potion effects will be the base of your combined brew. You can then add up to two more potions (neither splash nor lingering) to add their effects to the final product.
Note that throwing any combined potion into the cauldron is strongly discouraged
3 - The final ingredient
Now it is time to finish the brewing and choose the type of potion you desire. You may choose one of three of these ingredients :
- Nether wart ; Normal potion
- Gunpowder ; Splash potion
- Dragon Breath ; Lingering potion
4 - Using arrows
Craft combined arrows with the vanilla craft (and a combined lingering potion). It will add the combined effects to the arrows.
5 - Cancelling the blend
You can reset the cauldron anytime by right-clicking on the cauldron to get back your ingredients.
Effect stacking
Adding the same effect to a potion multiple times results in effects adding. It, however, comes with a price as each additional effect decreases the added time. The first stacked effect adds 50% of its duration, and the 2nd one 25%.
Instant Effects does not stack as duplicated effects are lost.
Configuration
The configuration file is in your .minecraft folder at potionblender/potionblenderconfig.json
The configurable options are:
- max_effects: The maximum number of potions in a cauldron. Be careful when updating this value in an existing world, as it may cause desync on an already placed cauldron.
FAQ
Will this work with X potion mod?
Any mod that adds potion via the vanilla system is compatible. Typically these potions use the vanilla flask or appear in the vanilla potion tab. However, some mod implements their own potion system, such as Botania. These potions are incompatible and will not work.
Known issues
- Sodium breaks the cauldron rendering, causing it to appear with water instead of the potion's colors. Setting biome blend to 0 fixes the issues. This is a long-standing bug on sodium end.
- Versions before 1.0.3 break vanilla lingering potion. Please use the latest version!
License
This mod is available under the GPLv3 license.
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If you encounter a bug or have a suggestion, feel free to leave a comment or open an issue on GitHub