Random Crits

Random Crits

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Reworks the crit system. You will no longer deal a crit from jumping, crits are now completely random, but you can increase your chances through multiple methods. By default, your base crit chance will be 12%. Everything is configurable.

Effects:

- Luck now increases your crit chance by 6%

- Adrenaline is a new effect that has a chance to be gained from taking damage while at or below 3.5 hearts

Adrenaline increases your crit chance by 20% for a short period of time

Enchantments:

- Starstruck is a new enchantment for weapons

Starstruck has 2 levels, increasing your crit chance by 6% per level

- Vitality is a new enchantment for weapons

Vitality has 3 levels, has a small chance to grant absorption 1 when you hit a crit, higher levels increase the chance

- Safeguard is a new enchantment for chestplates

Safeguard has 1 level, it decreases incoming crit multiplier by 25%

- (Simple Enchantments) Absolute enchantment has been modified

Absolute has 1 level, it increases your crit multiplier from 150% to 175%

Compat:

- Enchantment Descriptions

Includes descriptions for Enchantments

- Simple Enchantments

Simple Enchantments' Absolute enchantment works differently with Random Crits installed

- Weapon Mods

All modded Daggers, Knives, Scimitars, and Sai have increased Crit Chance

Example datapack for changing crit chance of specific items:

https://drive.google.com/file/d/1-StzLXy3DVxYsgyu7S_BgXWbxhrYL1MJ/view?usp=sharing

This gives all diamond swords a 10% crit chance buff