Random Mob Sizes

Random Mob Sizes

114k Downloads

[Feature]: Mob death loot scaling based on size

MattBanak opened this issue ยท 3 comments

commented

What is your idea?

New scaling was added for 2.0+ for a few mob attributes based on the size of the mob. It'd be really cool if the size of the mob also impacted the average amount of dropped items. I think this is a good idea because intuitively as a player, when I kill an oversized cow it feels like I should get more meat for example.

I have zero idea how feasible this idea is. Love the mod! Also +1 to the genetic sizes suggestion, if we get that change and this one then it'd add a lot of fun and realistic depth to mob farming!

Related to another problem or bug

No response

Additional context

No response

commented

Scaling of loot and experience is with version 2.0 now possible.

commented

Thank you for your suggestion, the idea sounds interesting and I will see if I can implement something like this

commented

Note to myself: If this gets implemented, the amount of dropped xp should scale with the mob size as well