Random Mob Sizes

Random Mob Sizes

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[Feature]: Change how xp and loot are scaled on mob death

Closed this issue ยท 1 comments

commented

Currently:

  • mob scaling of 0.7 results in 30% less loot/xp
  • mob scaling of 1.2 results in 20% more loot/xp

Idea: implement more options to choose for loot/xp scaling

  • normal: scaling of loot like it is currently
    • mob scaling of 0.7 results in 30% less loot/xp
    • mob scaling of 1.2 results in 20% more loot/xp
  • always decrease:
    • mob scaling of 0.7 results in 30% less loot/xp
    • mob scaling of 1.2 results in 20% less loot/xp
  • always increase:
    • mob scaling of 0.7 results in 30% more loot/xp
    • mob scaling of 1.2 results in 20% more loot/xp
  • none: no scaling of loot/xp

see this comment on issue #24

commented

new scaling options are now implemented in all major versions