You can download Random Shulker Colours on CurseForge and Modrinth:
CurseForge: https://curseforge.com/minecraft/mc-mods/random-shulker-colours
Modrinth: https://modrinth.com/mod/random-shulker-colours
To keep a better overview of all mods, the issue tracker is located in a separate repository.
For issues, ideas, suggestions or anything else, please follow this link:
Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
A wiki page entry about it is available here:
Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum's Extra Bundle mod.
Random Shulker Colours is a configurable server-side mod which gives each new shulker spawn in the world a random colour. Instead of only having a purpur coloured shell, they'll have one of each of the 16 colours. It's also possible for them to spawn as the normal variant without a colour. You can configure the list of colours used. So if you'd for example only want to make them red that is also possible.
The shulker shell dropped is still the default one. This will prevent your inventory from getting clogged when farming the end, and means no custom items are added.
Note: A restart is required for any config changes to take effect.
Configurable: ( how do I configure? )
possibleShulkerColours (default = "normal,black,blue,brown,cyan,gray,green,light_blue,light_gray,lime,magenta,orange,pink,purple,red,white,yellow"): The possible shulker colours which the mod chooses from, divided by a comma.
Examples:
Some shulkers placed with the monster egg, each given a random colour:
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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!