Realm RPG: Dragon Wyrms

Realm RPG: Dragon Wyrms

633k Downloads


Welcome to RealmRPG, a mod series featuring vanilla-like medieval fantasy additions!
Dragon Wyrms adds small dragon-like creatures to make Nether & End more dangerous, but without going too far from original game style and balance. 


Ender Wyrm
'Bizarre and malevolent dragon-like creatures that thrive above barren floating islands surrounded by the void'

  • A hostile evil being that thrives in The End dimension. It can make Ender Dragon fight and further exploration difficult even for experienced adventurers.
  • Can shoot fast purple fireballs towards its victim. These deal significant damage but can be deflected with Shield.
  • Upon death these dragon-like creatures can drop some Obsidian and Dragon Breath, but there is also 3% chance to drop Ender Dragon Head (making it renewable).



Red Wyrm
'Scarlet scaled fire-breathing beasts that ward their territory against outsiders.'

  • A weaker cousin of Ender Wyrm that can be found anywhere in The Nether.
  • Can shoot fireballs towards its victim. These deal small amount of damage but has chance to light up target even when blocked with Shield.
  • When defeated, these creatures can yield few Magma Blocks and occasionally a single Blaze Powder.


Warning:

Versions for 1.18.2 and above require GeckoLib and are fully feature-complete.

All versions below 1.18.2  have limited capabilities, no animations and may lack balance and important features.

Animations don't work on new versions with shaders? Disable Entity Shadows in shader settings.

 

Credits:

  • Mod author - NoCube
  • Made with - MCreator, Blockbench, PaintNet
  • Inspired by - Roguelands (Wyvern)

    Permissions & FAQ:
    • You are allowed to use this mod in your videos and modpacks as long as credited and download link leads here.
    • You are not allowed to use assets of this mod (textures, models, etc) in your projects.
    • You are not allowed re-upload this mod to other websites and launchers. This also means no Aternos.
    • Fabric or backports of new features ARE NOT PLANNED!
    • Bug reports and re-balance ideas are welcome.

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