Suggestions for improving the gaming experience
pipipupu-ui opened this issue ยท 3 comments
Suggestions:
- Wizards should hit their target more often.
- Witches should heal without my participation, in my opinion.
- It would be possible to give all mobs two hitboxes: one small one for movement (so they don't get stuck in forests), the second normal one for enemy attacks.
- Add the ability to set multiple actions using the "shift+(key)" key combination, like in other strategy games like Warcraft or Dota.
- Add a game rule (if possible) that allows you to adjust the height of the blocks from which mobs will be allowed to jump (this may be useful for mapmakers).
- (Possibly) Make a separate smaller portal for piglins to infect, since it is hard to pull the infestation on small areas of the map.
- Add blockade methods, like a fence.
- Make it so that when you double-click the army selection button ("K"), the camera moves to it.
- Add the ability to select all units of the same type not only by double-clicking the mouse, but also by using "ctrl+(mouse click)".
- Make the fog of war in the form of a circle around the unit, and not as it is now in the form of chunks around the unit.
- Add a game rule allowing you to choose up to what height from the unit the fog of war spreads. Everything above this value will be in the fog (useful for mapmakers).
This is a Github issues page meant for code bugs, not balance suggestions. I suggest you go to the discord server and chat there about it. :))
This is a Github issues page meant for code bugs, not balance suggestions. I suggest you go to the discord server and chat there about it. :))
The discord link on modrinth is invalid
This is a Github issues page meant for code bugs, not balance suggestions. I suggest you go to the discord server and chat there about it. :))
The discord link on modrinth is invalid