Starting a new match after another match results in negative resources
PROMETHIA-27 opened this issue ยท 5 comments
I played a match against a friend, and when we restarted on the same map we seemed to both have all negative resources, and this seems to cause the logic for resources to break and not check if we can afford things.
Oh I think this may just be a client desync issue - I forgot to wipe clientside resource counts after a reset, only did serverside
Regardless, still shouldn't have ever gone negative so i'll look into this later
Ah, no, didn't realize there was a command for it- we just f12'd again to start a new match