Ranged Knights Medieval Boomsticks and Sharpsticks! Another weapon addon mod for Epic Knights with a focus on ranged armaments and munitions. This mod will bring you several 3D and animated firearms, ranged weapons, and melee weapons into your game.
Current contents of the mod:
3 Ores for iron, will be used for alloying and casting new materials later.
2 Throwing rocks, big one and little one.
3 Maces, for hard melee power.
4 Throwing weapons capable of melee. With a dyable javelin!
1 Arbalest heavy crossbow with custom animation
2 Historical firearms used in medieval eras. The Arquebus and Hand-gonne
1 Legendary firearm. The spiked hand-gonne that fires 3 bullets at once!
Several intermediate crafting items used for enhanced recipes. (some is current placeholders for future content and some items are currently not craftable as of the moment)
Most of these items are highly configurable in files. You will be able to tweak cooldown times, reload times, armor penetration, damage, and more!
Mod requires Geckolib for functional animations.
Fabric version coming soon!
If you wish to support my content creation and mod development, please consider making a donation through PayPal!
Special thanks to the following contributors for making this possible: SangreBK, artisianBK, Magistu, StaxiHD
FAQ:
Fabric version? - Currently work in progress.
Will you backport to versions like 1.19? - Will only be using 1.20.1 and upwards. Backporting requires alot of extra time and work due to code changes. This could change however.
Is the mod compatible with recruits mod? - Most weapons will NOT be usable with recruits mod due to how these weapons function, there is no plan to add compatibility.
Where can I report bugs and suggest features? - You may submit bug reports and suggestions in the Epic Knights Addons discord server.
Where are the modded armors from in screenshots? - They are from the Epic Knights mod and other addons!