Robotic Parts

Robotic Parts

1M Downloads

Robotic Parts: Myomer muscle replacement/Hyperoxygenation augments dont work on 1.12.2

WorstMelon opened this issue ยท 6 comments

commented

(SINGLEPLAYER)So i was upgarding my mod pack from 1.11.2 to 1.12.2(forge 2604)and when i was testing the augments i noticed that the Myomer muscle replacement/Hyperoxygenation augments dont give any effect they were supposed to, i returned back to 1.11.2 and double checked. Indeed it does work on 1.11.2 but no such luck with 1.12.2.

I though that it might be my other mods, i had REWIRED addon for Robotic Parts, but when i removed all other mods and left only Robotic Parts there were still no effect.
Also when i have REWIRED addon installed Myomer Muscle Fully replaces original Muscles instead of going to slot.

(SERVER)Another notice is when i edit the numbers in cyberware.cfg on my server, sometimes it returns to default, especially if i turn cyberware_keepCyberware to TRUE, the numbers i edited will return to default, like the Maximum Essence

My mod list will be included in a screenshot
unnamed

And finally thank you for your awesome mode it quickly became one of my favourites!

commented

it looks like you are one version behind on robotic parts, 0.2.10.5 has been released.

i think mallrat already committed some fixes that may solve the issue of the effects not working. if you could test and let me know that would be good?

commented

The Myomer Muscle Replacements should replace your muscles. That was a bug that got corrected in 1.10.2 after the 1.11.2 port was made. We brought that fix over to 1.12.2.

I'll double check the logic on those two augments to make sure I didn't screw something up when trying to track down the crash bug.

commented

Hi again, yes I've downgraded on purpose to see if that config thing will resolve itself. As of the Augment bug I've tested it on latest version and it is present still

commented

ok thank you for the info

commented

Also I have a question: does that Bone Augment that gives Resilience to fall damage supposed to give Immunity to fall damage or just reduce it ?

commented

Scratch that, it was up that was added, not friction. Same result however as friction has been set to 0 instead of it's proper amount.

Alright so for the Muscle Replacements and Hyperoxigenation boost it looks like the problem is with the moveRelative command. Between 1.10.2 and 1.12.2 a fourth parameter, up, was added.