
[All Versions] Mob Drops compatibility!
CluelessPhil opened this issue ยท 3 comments
Mob drop added via CT. With the ability to add a chance of %100 drop or less!
Here's what I'm thinking I'll try to implement:
import mods.rockycore.Mob
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Mob.addDrop(entity, itemstack, chance);
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Mob.addDrop(entity, itemstack (min), max);
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Mob.removeDrop(entity, itemstack);
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Mob.clearDrops(entity);
- Support for Entity Types ie. monster, animal, aquatic, ambient, & boss
- Support for all entities ie. "*"