THIS MOD REQUIRES THE PATCHOULI AND CURIOS APIS
Runic Ages is a mod that adds RuneScape content to Minecraft, including RuneScape skills and a skill-level system
WARNING: This mod is in experimental development and so unstable builds will be released in between stable versions.
Do not expect unstable builds to be bug-free or complete!
Gitlab | Trello | Issue Tracker | Discord Server
*Skills system with levels and XP, crafting and mining is also restricted based on a skill's level where applicable (mining/chopping restrictions is config-toggle)
*Four skills implemented so far; two gathering skills (Mining and Woodcutting) and two artisan skills (Smithing and Runecrafting) with more such as Magic, Herblore and Crafting planned
*Mining and Woodcutting play out like their RuneScape counterparts where their skill-objects are interacted with via right-click instead
*Planned content includes both RS3 and OSRS stuff; there is a config toggle for those who prefer RS3 or OSRS systems and tier-progression
*Documentation provided in-game using Patchouli, I might still wiki-document but this saves me a lot of work
Upcoming Content
(whether in the next unstable build or a stable build depending on complexity)
*Magic, Herblore, Crafting, Cooking, Firemaking, Fletching skills
*Curios support
*Random music ticker
*Banker villager occupation, they can unnote noted items and/or have banking storage instead of trades
FAQ
Q: Are there any differences between the 1.16 and 1.19 versions?
A: Not largely. They are mostly on parity save for minor code reasons such as that the 1.16 TEs do not use fuel
Q: How can I check my skill levels?
A: For now, the only way is via mod-commands. There is however, plans to possibly display skill levels via the patchouli book
Q: Is the item stack size for mod items like ores and logs configurable?
A: Yes and no, respectively on the 1.16 and 1.19 versions. Stack size is not configurable on 1.19 due to items being constructed before configs in 1.19