[SUGGESTION] Support for events other than sleep
Sunconure11 opened this issue ยท 6 comments
I.e taking damage from specific mobs, drinking certain things, and so on, should all be possibilities for events that can alter sanity besides sleep.
Some other suggestions people pitched at me for my modpack while I was trying to come up with things to deal with sanity/insanity include stuff like agriculture reducing insanity.
Seeing this here, I want to petition fishing as a way to boost sanity as well.
drinking certain things
This can be done using the "eat" modifier type. It actually is just when an item is finished being used.
<entry value="-2.5555567">erebus</entry>
Would this be valid for adding an entry to the erebus?