
Issues
- 4
ConcurrentModificationException on invoking World.setBlockState in multi-thread mode
#15 opened by FeeeeK - 2
Wrong operation of Queue in ItemEntityMixin#tick
#16 opened by SettingDust - 2
Modrinth 1.2.6 只标记为了 1.20.2 版本,请添加下 ~1.20
#17 opened by SettingDust - 2
Auto planted sapling cant break but dropping items
#18 opened by SettingDust - 3
Crashs at starting
#1 opened by TheButterbrotMan - 1
Crashs at starting #2
#2 opened by TheButterbrotMan - 2
[Suggestion] only 2x2 dark oak trees
#3 opened by energy11a - 2
Crashing while wandering around
#4 opened by TheButterbrotMan - 2
Crash while wandering around I Ticking entity
#5 opened by TheButterbrotMan - 1
[Invalid] Unwanted behavior of avoidDense (ALT post)
#6 opened by MUYUTwilighter - 2
100% CPU usuage on server while using this mod.
#7 opened by seanimusprime - 1
Images on project page are not loading due to 403 errors for non-Chinese users
#8 opened by James103 - 1
base 1.19 updates to coincide with 1.19.2+ updates?
#9 opened by SargRReal - 4
Crash while walking through a BYG Rose Field
#10 opened by MScott7 - 0
[ALT Post] Dangerous state on task queue shared by multi-thread
#11 opened by MUYUTwilighter - 3
NullPointerException logged while flying around `"generator" is null`
#12 opened by magneticflux- - 1
Port 1.2.6 that fix saplings incorrectly placing to 1.20.1
#19 opened by PolyframeX - 1
Throws an error with sapplings from BetterEnd in 1.18.2
#13 opened by HaXrDEV - 2
All saplings revert to oak sapling.
#14 opened by Linusintro - 6
The sapling teleportation will plant in the sky
#20 opened by zc1108aaa - 1
Large plant planting behavior errors
#21 opened by specialTT - 1
On despawn event instead of timer
#22 opened by MJRamon